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    Add PvP Zone

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    dandiarena

    Posts : 95
    Join date : 2013-06-20
    Age : 26
    Location : Argentina

    Add PvP Zone

    Post  dandiarena on 20th October 2013, 20:40

    Hi, its posible to add a pvp zone, like townzone, peacezone, jailzone, clanhallzone, etc.

    To do a pvp zone as you like, because i edit a zone with respawns but, whem you die always respawn in talking.
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    mystogan64

    Posts : 51
    Join date : 2013-10-04

    Re: Add PvP Zone

    Post  mystogan64 on 20th October 2013, 21:39

    well this might help you .

    Step 1 : Create new zone id inside zone.xml with the spawns you want (yes here you just set the spawns and not the borders of the zone)
    Step 2 : Set the locations where your pvp zone will be , it must be placed inside the db in "zone_vertices" table.

    if you don't want this way, then you have to add a core side that will make "X" zone pvpable (arena like with pvp counts).
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    dandiarena

    Posts : 95
    Join date : 2013-06-20
    Age : 26
    Location : Argentina

    Re: Add PvP Zone

    Post  dandiarena on 20th October 2013, 22:21

    mystogan64 wrote:well this might help you .

    Step 1 : Create new zone id inside zone.xml with the spawns you want (yes here you just set the spawns and not the borders of the zone)
    Step 2 : Set the locations where your pvp zone will be , it must be placed inside the db in "zone_vertices" table.

    if you don't want this way, then you have to add a core side that will make "X" zone pvpable (arena like with pvp counts).
    i want a zone that if you die, when you click to village, respawns in the same area (pvp zone, with same respawn in this area).

    like primaveral island in IL.

    i dont understand what you say me to create in an example, but i do something but always when die and click to village, respawns only in talking island.
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    DnR
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    Posts : 1048
    Join date : 2012-12-03

    Re: Add PvP Zone

    Post  DnR on 23rd October 2013, 22:07

    Primeval Isle is a single map region itself, that's why it works like a teleport spot.
    Now, for a small zone, it would require core support to get you ported to a specific point.

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